Tutorial: Page (1) of 3 - 09/08/04 Email this story to a friend. email article Print this page (Article printing at MyDmn.com).print page facebook
Simple and Cool 3D Part 2 More Easy Graphic Creations with Cinema 4D By Ko Maruyama Most 3D applications allow you to play with your render camera.  For those not acquainted with traditional photography, the difference in lenses' focal lengths, aperture width, field of view, and other camera-based parameters, may be daunting.  If you weren't in high school camera club, not to worry - this technique isn't based on a deep understanding of camera physics.

The one thing you should note is: lens aperture not only controls exposure control and focus, but also serves as the basis for determining perspective shift against your focal length.  Give up, confused? Skip to the part about setting up a camera.

Longer focal lengths are hemmed in by higher magnification, and there isn't much distortion through the lens as the camera focuses on a "telephoto" closeup of your 3D scene.  Shorter, or "wide angle" shots can dramatically change the appearance of the objects in your Cinema 4D project.



In  Simple and Cool 1, we set to create some graphics by using extrusions on some simple geometry.  If you haven't completed that tutorial, you may want to visit that page to complete the scene.  To get a demo copy of Cinema 4D : Release 9, visit the Maxon site.  Because the demo doesn't allow for saving setups, I've recreated the matrix extrude with these values:



I've also added a floor and a simple light rig - a single default "omni" light attached to an array object.  The light has a blue cast and soft shadows.  The Array object has been modified to (pos.y=550, radius=1200)






Page: 1 2 3 Next Page


Related Sites: Creative Mac ,   Digital Producer ,   Hollywood Industry ,   Digital Animators ,   Animation Artist ,   Siggraph News ,   Digital Post Production ,   Film Imaging ,   Oceania ,   MacAnimationPro ,   MacDesignPro ,   Maxon
Related Newsletter: DMN Newsletter ,   Timeline Newsletter ,   Pixels Newsletter ,   Mac Alert Newsletter ,   Renders ,   Digital Media Net ,   DMNForums ,   Tutorial Finder
HOT THREADS on DMN Forums
Content-type: text/html  Rss  Add to Google Reader or
Homepage    Add to My AOL  Add to Excite MIX  Subscribe in
NewsGator Online 
Real-Time - what users are saying - Right Now!
    • Re: Acid Pro 7 loops question • JohnnyRoy
    • Re: Rendering to .avi files • yigalsela
Content Insider #148 - The iGen
NO...Doesn't have a thing to do with "that" smartphone...or "that" store...or "that" tablet. It's the next generation. Kids and we mean little kids. That's what today's products are being designed for/targeted at. You happen to buy one...fine. Watch a little, little kid pick up a smartphone. He/she just uses it. They've come pre-wired and we're still trying to figure out how to IM. It's the IGen. They want it instantly. They want to use it instantly. They expect their photos, their video, their music, their stuff immediately when/where/how they want it. Read More
eBay Essential Training: Proxy Bidding
In this clip, lynda.com host Mark Abdelnour takes a look at proxy bidding. He discusses the strategy and how it works. He also discusses the maximum bid, and when to use Proxy bidding. Read More
Insider #149 - Game Demographics
The blood, gore, adrenalin challenges that were unveiled at E3 and enjoyed at ComicCon are fun to look at, easy to hold but are they really the games people want to plunk down their credit cards to own or rent time with? Seems as though the investors, the players who control the controllers have a different idea of a "good" game than the kids who develop them. While mobs of people play educational, informational, stimulating games our kid huddles in his room and mumbles "The Few, The Proud, The Gamers." Read More
Social Media #3
Part of a series of articles to plainly explain what organizations need to consider and carry out in today's social media. Read More
@ Copyright, 2010 Digital Media Online, All Rights Reserved