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Creating geometry in MAXON's CINEMA 4D is fairly simple. Primitives can be added by easy clicks. While it involves a few more clicks, creating materials for that geometry is also quick, painless, and allows for simple or very complex texures.
Here is the first part of a short series examining some material properties in CINEMA 4D. Note that there is a material template that can be downloaded here: Download File
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Ko Maruyama is a freelance animator in Los Angeles. In addition to working on film and broadcast animations, Ko teaches at Pasadena's Art Center College of Design - focusing on motion design. When working, writing or testing software allows, you can find him lending a hand in the After Effects board and lurking among the Cinema4D, Visual Effects and Photoshop posts within the DMNForums.Related Sites: Creative Mac , Digital Producer , Digital Animators , Animation Artist , Siggraph News , Digital Media Designer , Oceania , MacAnimationPro , MacDesignPro , Maxon
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Source:Ko Maruyama.
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